HTML5 first-person refinery game

Sugar Shift

Start behind the wheel outside an A&B Sugar refinery modeled on the Crockett landmark, get through the strike line without hitting anyone, park, badge through the front doors, clock in, then head for the mechanics break room, take the portable radio, and wait for incoming equipment call-outs.

Build 2026.08.03 R45

Standalone HTML, CSS, and JavaScript only. Designed to run under Apache on Ubuntu, remain playable on mobile browsers, and autosave progress locally in the browser.

Controls

  • Move / TurnArrow Keys or WASD
  • Use / Exit / BadgeSpace, Enter, or E
  • ObjectiveO or OBJ button
  • Portable radioR or Radio button
  • InventoryI or INV button
  • Tool selectQ or Cycle button
  • Tool useT or Tool button
  • MobileOn-screen touch controls
  • OptionalF or Distract tosses donuts
  • Start / RestartSpace or Enter
  • Render768 x 576 on a 32px grid

Flow

  • 1Drive through the strike line
  • 2Turn right, then left into parking
  • 3Leave the car and badge in
  • 4Clock in immediately upon entry
  • 5Reach the break room chair and pick up the portable radio
  • 6Wait for the safety talk and radio call-out
  • 7Grab tools, reach the floor, and clear the first breakdown

Hazards

  • Strike lineAny contact with a striker fails the run
  • Street routeYou must make the right and left turns cleanly
  • EntryFront doors and clock-in both require your ID card
  • Break roomThe radio works from the chair, and you can stay seated or move to a table
  • DispatchRadio reports are usually wrong, and the elevator can break down